I sometimes have ideas that I wish I could send back in time to the days when I was a media major.
There's an iPhone game coming out in a week called Parallel Kingdom. It's an 'agumented reality' game. It shows you a map of wherever you are and overlays various monsters and treasures and other RPG type things for you to interact with. To navigate this world you have to walk (or drive, swim, fly) to the corresponding real world location. It uses the iphones GPS to discern your location. It's also multiplayer. Think World of Warcraft meets The Amazing Race.
I wish this kind of technology had been around back in my days of making bad student films. How cool would it be to do an interactive iPhone film where you have to walk to different locations to unlock scenes filmed at that location. You could have a murder mystery filmed at various locations around Melbourne; in each scene there'd be some clue as to where you need to go to unlock more of the story. Or maybe you could choose different paths (literally) to determine the outcome of the story -- a choose your own adventure format.
Or what about an iPhone version of Where In The World is Carmen Sandiago!? Ay!? Ay!?
If only I had the time, motivation, and talent.
Sunday, October 26, 2008
Where in Chadstone Shopping Center is Carmen Sandiego?
Posted by Mark at 7:57 PM
Labels: gaming, ideas, technology
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1 comment:
I've got the time. One out of three's not bad, is it?
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